﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using EnvironSystem;

namespace SkillSystem
{
    public class DamageAreaProcesser
    {
        SkillEffectProcesser effectProcesser;
        public DamageAreaProcesser(ISkillTransmitter transmitter)
        {
            effectProcesser = (SkillEffectProcesser)transmitter.SkillProcessers[SkillProcesserType.Effect];
        }

        public Dictionary<AreaType,IAreaArgs> GetDamageArea()
        {
            return effectProcesser.GetDamageArea();
        }

    }
}
